Tips and Tricks: Rescaling Maps and Slicing Them Up

This week I’m looking at how to take published maps, rescale them for miniature or virtual tabletop use and then slice them up for printing at home. Continue reading “Tips and Tricks: Rescaling Maps and Slicing Them Up”

Weekly tips 3 – Dungeons! Using Layer Effects, Stroking Walls and Going Old School TSR Blue

This week it’s all about the dungeon, and I’ve been covering ways of creating dungeon maps without actually drawing anything. These tips should work whether you’re a natural doodler or you think pencils are the devil incarnate.

How to generate pretty dungeon maps for d&d battlemaps

Continue reading “Weekly tips 3 – Dungeons! Using Layer Effects, Stroking Walls and Going Old School TSR Blue”

Weekly Tips 2 – How to design a gatehouse, using grids and building isometric maps

Castle Defence – a classic gatehouse

How to design a guard house of a castle

Castles are built for more than one reason – people live there, guards are stationed there and often they are political power centers for the region. But first and foremost they are built to keep people out. Continue reading “Weekly Tips 2 – How to design a gatehouse, using grids and building isometric maps”

How to draw hills on a top down map

Today – how to draw simple hills with photoshop or Gimp. This works best for large scale maps, like world maps or regional maps, where you have a lot of terrain to cover.

  1. Lay in the shadows with a large fuzzy brush. In photoshop or the Gimp I’d suggest doing this on a layer with the blend mode set to overlay.
  2. Lay in the highlights with a slightly smaller fuzzy brush. Avoid sharp edges. You want hills to be rolling, and in contrast to the sharp peaks of a mountain range. Again, here I’ve done this on an overlay layer.
  3. Add colour (here I’m a layer with the blend mode set to colour) and leave the hills slightly browner than the flat plains. That helps to differentiate them – and means that even with subtle light and shade they’ll be easy to read at a glance.

A couple of other things to keep in mind:

  • Lay in the rivers first. As rivers drain the water out of hills, they will determine where the hills should go.
  • Less is more when it comes to shadows and highlights here. Your mountains should have the darkest shadows. Make sure that your hill shadows are quite a bit more subtle.

I hope that’s useful, chip in if there’s a particular topic you’d like to see covered!